![]() adding a campaign allows development of characters and a story to further Multplayer community that would have enough people so you could find a game it is unknown if the userbase of the game is big enough to support a widens the target audience of the game where multiplayer would narrow it brings in more new players to the game than multiplayer would I decided to add a campaign first for several reasons: Make campaigns for the game which I will release. I am adding aĬampaign mode to the game, and probably a sandbox mode, and will hope others I included my thoughts below which I emailed to someone else. I doubt I will add multiplayer, but it is still something I am considering. Land Air Sea Warfare (i think that's what it's called) is one of the more popular RTS games on iOS and I talked to the developer who said that he probably won't be doing multiplayer simply because there aren't enough people playing the games to support an online multiplayer environment and the development effort for JUST wifi multiplayer isn't worth it in comparison to other requested features. In any case, I cant think of any strategy game in the App Store that comes even close to it.I've been trying to find a good multiplayer rts too. ![]() Although we might worry of its future in case Blizzard Entertainment decides to file a case of copyright infringement on the game. Overall, Gameloft has pretty much wowed us with their iPhone rendition of StarCraft, Starfront: Collision. Powered by the iPhone’s good graphics engine, Starfront: Collision gives its players some decent visuals as they muster out all their forces in defeating their opponents. The graphics are pretty impressive and has some stark resemblances to the StarCraft franchise. ![]() The game does sport a multiplayer mode where you can either team up or compete of up to 4 players in a massive touch screen brawlfest. While you would predict In terms of depth and content, the game doesn’t go beyond the “conquest” platform as you just simply build and build until you have enough units to form an army that would overpower the opposing forces. You simply tap on a unit, choose a designated action and you’re on your way to victory. And although at first I was pretty sure that a touch screen would not be viable for the numerous complexities of the genre, Gameloft has cleverly pulled it off as the controls are simple and intuitive enough for the players without sacrificing the essential controls that make the game fun. The game is everything that gamers love from real time strategies. In Starfront: Collision, you get the chance to play as three races: the Humans ( the Consortium ), an insect-like race called the Myriad, and mechanical beings known as the Wardens. There’s only one way to settle these many disputes… war. This is Starfront: Collision.Ī valuable mineral called Xenodium is up for grabs, and three races are on a collision course to ultimately control it. Though it’s definitely a great game for those who are looking for an alternative RTS title for their iPhones. Well, people can’t exactly say it’s their own because it pretty much resembles Blizzard Entertainment’s StarCraft title. And Gameloft took advantage of the uprise roaring across the gaming industry by concocting their own RTS. ![]() The arrival of StarCraft II was definitely a saving grace for the genre as it revived a gamer’s lust for RTS action. RTS games certainly began to lose its luster despite the rise of WarCraft III, and many gamers began shifting to the easier titles of social network gaming or to intense, content driven genres ranging from first person shooters to MMORPGs. With amazing titles such as WarCraft, Dune, Red Alert and of course StarCraft, a lot of people thought that the genre would become big in the following years or even decades. The real time strategy genre has been around for decades now, as games carrying the category went on a rise specifically during the mid 1990s to early 2000s.
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